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Ace Detective- Reading
Crime-solving simulation activity in which students or “detectives” search for clues, look for facts, examine them, and draw conclusions. Learners practice sequencing, critical reading, skimming, and scanning.
Ages: 7 to 13 Requirements: None |
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Arthur's Teacher Trouble
Children will practice spelling and reading while learning new vocabulary words. Kids practice along with Arthur as he studies for his school's spelling bee. Multi-lingual: English & Spanish.
Ages: 3 to 7 Requirements: None |
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ASL Technical & Specialized Vocabulary Resource Dictionary
The Technical & Specialized Vocabulary ASL Dictionary offers a way to deal with a wide spectrum of topic areas that interpreters are faced with everyday. Rather than offer these in alphabetical order, like most dictionaries, hypermedia allows interpreters to learn vocabulary in the order needed, according to what challenges their assignments give them. Few people would think of a dictionary as a professional development vehicle, but by selecting assignments, learning through the classroom and doing selective homework, the interpreter can build understanding and vocabulary simultaneously. The dictionary is set up in major categories and further subdivided into categories making navigation as simple as point and click and each entry shows the author as the sign model for that term.
Ages: 1 to 18 Requirements: None |
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Auditory Memory High Interest Quick Stories
Auditory Memory High-Interest Quick Stories™ is an interactive program for improving higher-level auditory memory and comprehension skills. The CD-ROM and companion workbook contain 30 engaging curriculum-based short stories for science and social studies with follow-up comprehension questions.
Interactive CD-ROM includes:
30 narrated stories with 6 full-color scenes.
4 levels of increasing difficulty.
A simple menu that allows you to choose to play the stories with or without sound, scene by scene, three scenes at a time, or the entire story at once.
6 auditory comprehension questions (one per scene) for each story.
Automatic feedback for correct/incorrect answers.
Black and white and color versions of the reproducible workbook pages with eight additional questions, a story summary, and story strips. Choose a story, print, and send home for extra practice.
Reproducible workbook includes:
The identical 30 Quick Stories from the CD-ROM, plus 8 additional questions, story summary sheet, and story strips.
Ideal for home follow-up!
Ages: 1 to 18 Requirements: None |
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Autism & PDD: Concept Development Interactive Software
Your students will master concepts associated with everyday items when they use this outstanding software program. It is designed with a format recommended by current research in teaching students with autism and other developmental delays.
Narrated text relates functions, attributes, and descriptions of everyday items based on these 6 themes:
animals clothing food
household items transportation toys & entertainment
Each theme consists of 10 child-centered lessons that work through a hierarchy of steps to teach the concepts and vocabulary
Each lesson introduces one concept taught with pictures, words, and sentences
Wh- and yes/no questions are included for each concept to test for comprehension and mastery
Labeling and exclusion tasks are included for every item to promote generalization
The student or teacher can set the pace at which a student proceeds through the program so the speed is appropriate for each user
Any item can be repeated by clicking on its associated text
The clear menu system allows the student to go back and retry an activity quickly
Correct answers for each activity are tracked on the screen so you can easily make accountability notes
The program is touch window and touch screen compatible for students who cannot use a mouse or keyboard; keyboard input is also supported
The program is designed for instructor-guided or individual student use
Ages: 3 to 8 Requirements: Windows or Mac operating system |
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Bailey's Book House Ages: 3 to 7 Requirements: None |
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Basic Sight Words Flash Cards Software
Take students on an interactive ride as they learn 245 essential sight words! The Basic Sight Words Software combines text, pictures, and speech to familiarise students with important words.
Features Instruction and Multiple Choice options.
An Instruction Mode links the cards with pre-recorded speech, with words presented full-screen. Just click the Card Flip button and the computer reads a sentence with the sight word highlighted.
Students can even record their speech!
In Multiple Choice Mode, students read the sight word, and then select the corresponding speech from three choices.
Ages: 1 to 18 Requirements: None |
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Bilingual Cat (El Gato Bilingue)
Tells the story of a bilingual cat( knows cat and dog language) that is chasing a mouse. English, ASL and Spanish are incorporated into the story. Includes games to enhance reading and English/ASL grammar comprhension. Cultural enrichement pages provide information on wild cats found in Mexico.
Ages: 1 to 18 Requirements: None |
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Build and Read Ages: 1 to 18 Requirements: None |
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Burro and the Wise Men (Los Sabios y el Burro)
Tells the story of a wise burro who can tell the weather by instinct. English,ASL, and Spanish are incorporated into the story. Includes reading skill enhancement games. Cultural enrichment pages provide information on hurricanes and the climate in Mexico.
Ages: 1 to 18 Requirements: None |
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Camp Frog Hollow
Presents language and words to students with disabilities so they can master and increase their literacy skills. Features bright graphics, word-highlighting, games, puzzles, worksheets and more.
Ages: 7 to 12 Requirements: MAC/WIN 95 |
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Captain Zog's Main Idea- Level B
Students identify the main idea in a wide variety of reading passages to help to defeat Captain Zog. Blend of time-on-task reading and motivating game action encourages even the most reluctant readers.
Ages: 8 to 14 Requirements: None |
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Chicka Chicka Boom Boom
Interactive program makes learning letters and building early reading skills fun. Develops pre-reading skills with unique interactive games, stories and songs.
Ages: 3 to 6 Requirements: MAC/WIN 3.1/95 |
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Co:Writer 6 SOLO
Computer Software: Co:Writer is a type-and-speak writing assistant with intelligent word prediction, designed to help users write complete and correct sentences with very few keystrokes. It is usually used in combination with another application, such as a story-writing program or a word processor.
When a user begins to type, Co:Writer will predict and offer a set of possible words from its built-in customizable dictionary. The user can then easily choose the best word with one keystroke or a mouse click. This reduces typing and can increase the user's vocabulary.
To aid users in selecting words and writing sentences, Co:Writer can speak the guesses automatically or on an as-needed basis. Co:Writer can also speak the letters or words as they are entered and speak the finished sentence.
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Ages: 7 to 18 Requirements: For Macintosh and Windows |
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Co:Writer Solo
"How often do your struggling writers verbally express what they want to write, but their meaning gets lost in choppy and incomplete sentences? Co:Writer is a powerful word-prediction program created for struggling writers to help expand their vocabulary and improve written expression. With Co:Writer students are able to produce grammatically-correct and topic-specific sentences within any word processor." from website.
Ages: 1 to 18 Requirements: None |
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Community Exploration
Challenges children to discover the people, places and events around them. Language skills are enhanced and vocabulary & comprehension skills are increased as they explore the community.
Ages: 1 to 18 Requirements: None |
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Curious George Learns Phonics
Students learn about letter names, sounds in language, and letter-sound associations as they learn the basic skills of reading and writing. Focuses on phonemic awareness and phonics.
Ages: 5 to 7 Requirements: None |
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Destination Reading Course I: Emergent Literacy and Phonemic Awareness
A comprehensive, research-based literacy program enables every child to succeed... right from the start!
Developed with guidance from some of the nation's leading reading experts to effectively guide students from pre-kindergarten to first grade through the essential steps to becoming successful readers. Grounded in the most current scientific research on early literacy, it uses a carefully structured whole/part/whole approach to reading instruction. Learners are explicitly taught phonics, decoding, and comprehension skills in the context of a wide range of authentic fiction, nonfiction, and environmental text. Provides careful sequencing of reading and writing skill development so that each new skill builds upon prior skill learning, ensuring that "no child is left behind" in the learning process. Aligned with state and national curriculum standards and fully conforms to today's research-focused funding requirements. Can be used in the classroom as the centerpiece of a flexible reading program or as the electronic component of a traditional basal.
Ages: 1 to 18 Requirements: None |
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Dr Peet's Talk / Writer Ages: 1 to 18 Requirements: Windows Only! (95, 98, 98SE, 2000 or XP) |
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Dr. Peet's Talk / Writer Ages: 1 to 18 Requirements: Windows Only! (95, 98, 98SE, 2000 or XP) |
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